For years I have been a writer, an editor and a teacher of creative writing. Now I want to share some of what I have learned along the way. Write On The Fringes is a blog about the dangers, the disappointments and the rewards of writing. It's a record of the writing of a novel, from the tantalising first inklings of an idea, through to the final draft. But above all it's an exploration of the art and the craft of writing and the nature of story, as well as a search for the essence of creativity and the complex nature of truth.


Showing posts with label the hero's journey. Show all posts
Showing posts with label the hero's journey. Show all posts

Saturday, August 18, 2012

The Hero's Journey - On Story Structure


The Hero's Journey is not an invention but an observation. It is a recognition of a beautiful design, a set of principles that govern the conduct of life and the world of storytelling the way physics and chemistry govern the physical world.'
Christopher Vogler, The Writer's Journey

In the past few posts I've discussed the themes and motifs that are prevalent in mythic stories. This time I want to discuss something even more fundamental, though inextricably linked - mythic structure. As mythologist, Joseph Campbell asserted, stories wear countless costumes yet there is a fundamental commonality between them. Over time the costumes of stories have changed and certainly in western culture, stories are presented in a more complicated way than they once were. Frequent jumping between scenes and characters, and the juggling of time elements in plots presupposes a sophisticated audience with highly developed decoding skills. However, according to Christopher Vogler in The Writer's Journey, the fundamental structure of stories hasn't changed. Though sometimes more difficult to identify, there is still a three-fold structure in story, as well as the basic components of change and conflict. No matter then, how sophisticated our storytelling has become there remains a basic structure to storytelling that can be traced right back to the earliest stories - and by implication, to blueprints of humanity's common psychology.

Although the terms they use are different, many analysts of story refer to a three-part structure: beginning, middle and end; set-up, confrontation, resolution; and Tristan Todorov's, status quo, change, new status quo. Jung's theory of the process of individuation; ego, soul, self, mirrors in many ways the basic structure of narrative, as does anthropologist, Mercea Eliade's map of shamanic journeying; middle world, underworld, upper world.. In The Hero with a Thousand Faces, Campbell identified three major stages within the structure of stories - Separation, Initiation and Return - 'separation from the world, a penetration to some source of power, and a life-enhancing return'. Campbell linked these stages closely to the world of spirit and ritual, while Vogler labelled them Preparation, Journey, Return, recognising the potential for these stages to include a broader and more contemporary range of stories.

According to Vogler, most narratives mirror the heroic journey, in that the protagonist is forced out or willingly leaves their ordinary world and must undergo a series of adventures in order to attain a new status. The second stage of the journey involves accepting change, stepping into the abyss with no idea what lies ahead. Risks are taken and if successful there is a reward of some kind. The third stage involves returning to the ordinary world understanding and integrating the reward and using it as is appropriate. A new status quo is reached and the hero has changed in some way. I'll look more closely at Vogler's and Campbell's story stages in a later post.

The plot of Flight, is a linear one, the time line covering the space of a few weeks. There is a clear three-fold structure within the novel. In the beginning Fern has trapped herself in the attic and in so doing, separated herself from the world. The middle is an initiation of sorts, with Fern forced to undergo a journey and to confront her demons. The end is a resolution or a return but it is not circular. Fern is a different person than she was at the beginning and she will never return to the physical or psychological space that she left in order to undertake her journey. Instead she returns to the potential of a life well lived.

However, the structure in Flight is not as simple as the linear unfolding of the outer plot would suggest. The story reaches back across lifetimes and there are layers of themes and patterns that motivate both the plot and the characters. Information is fed into the story in the form of flashbacks and musings that explain Fern's early life and provide motivation for her actions as well as triggers for her development. There are also visions and dreams which are triggered mainly from past life memories and provide a building undercurrent of tension, as well as providing flashes of insight to guide Fern in her journey to release herself from the past and learn how to live again.

There are few stories in which change does not occur. If a character ends in the same physical or psychological situation in which they began it is usually: an existential story which shows a protagonist tossed about by fate, endlessly repeating negative patterns and unable to take control of their destiny; or a comedy (often a satire) in which the protagonist is revealed as a buffoon or a trickster, living outside the rules of society and thus making them visible; or a tragedy, which occurs when a character refuses to accept their call to adventure, is not strong enough to survive the journey, or chooses not to return and share their rewards with others. According to Campbell, 'tragedy is the shattering of the forms and of our attachment to the forms; comedy, the wild and careless, inexhaustible joy of life invincible'. These genres usefully reveal the dangers of becoming stuck caught consciously or unconsciously in negative patterns, just as a fly is caught in a spider's web.

Within the three part structure of story there is inevitably a theory of progress towards a goal, but this is not a closure or end itself, rather it is only one of an endless series of journeys in a perpetual evolutionary process. In the novel, Fern progresses towards a goal, or more accurately, towards a number of goals. Fern is seeking her father, seeking to hunt the hunter and survive. That is the external story, the plot. But she is also seeking to heal herself, to find her place and to live well. These are inner goals, relating to her own development. At the beginning she is unaware of her inner goals, knowing only that she is unwell and that things cannot continue as they have been. It is only through the outer journey that she is able to understand and achieve her inner goals.

At the end, Fern has finished an adventure but is about to start another, the adventure of childbirth and of living within a loving relationship. But eventually the wheel of fortune will turn once again and reluctantly or not, in the sequel to Flight, Fern will undertake another adventure. The universal theme of death and resurrection, of the natural ever-changing cycles of life, does not allow for stagnation. As Carol Pearson writes in Awakening The Heroes Within, 'as soon as we return from one journey and enter a new phase of our lives, we are immediately propelled into a new sort of journey; the pattern is not linear or circular but spiral'. The ability to accept and adapt to change is fundamental to all evolutionary processes, and thus this theme not only appears in the content of stories and myths throughout history and across cultures, but is written into their very structure. And this structure provides a map for each of us as we seek to understand who we truly are. As Vogler wrote, 'I came looking for the design principles of storytelling, but on the road I found something more: a set of principles for living. I came to believe that the Hero's Journey is nothing less than a handbook for life, a complete instruction manual in the art of being human.'

Copyright (c) 2012 by Rosie Dub. All rights reserved. You may translate, link to or quote this article, in its entirety, as long as you include the author name and a working link back to this website:http://writeonthefringes.blogspot.co.uk/

Sunday, May 27, 2012

Juggling Archetypes: Heroes, Villains and Shapeshifters

'Archetypes are part of the universal language of storytelling, and a command of their energy is as essential to the writer as breathing.'

Christopher Vogler, The Writer's Journey

An understanding of archetypes is a useful tool for writers. Perhaps because archetypal characters have always inhabited our myths and fairy stories, they resonate deeply within our psyches. As Catherine Anne Jones writes in The Way of Story, 'if you can create a character which conveys a universal archetype, the collective will identify and respond more deeply to your story.' It is important, however, to ensure that what is produced is a character not a caricature. In fairy tales, which generally don't seek subtlety, archetypes are easy to identify and are often called by their archetypal names, such as Threshold Guardian or Wicked Step Mother. However in a novel our characters need to be more complex and often their role/s change as the story progresses, so it's generally best to develop our characters complexities before considering their archetypal roles. Psychologist, Robert Johnson describes real human beings as 'combinations of many types that join together to form one rich, inconsistent, many-faceted human personality.' To avoid creating one-dimensional caricatures, Christopher Vogler suggests in The Writer's Journey, that we look at the archetypes as 'flexible character functions rather than as rigid character types.' This way it is possible to see that a single character can encompass a range of archetypes through the course of the story, donning and changing masks as the story evolves.

The word archetype comes from the Greek roots, arche, meaning the first, and type, meaning imprint or pattern. According to mythologist, Joseph Campbell, each one of us embodies a range of archetypes and the pantheons of gods and goddesses found in ancient cultures, and in the myths and fairy tales passed down through history, are an expression of these archetypes, forming a kind of dynamic and ever changing map of the psyche. The post modernist idea that each of us is constructed of a number of selves interpreting the world and expressing themselves in many forms, is in a sense, a much older concept, drawn from esoteric theory which suggests that the unevolved human (most of us) is a mechanical being comprised of programmed conflicting selves. Campbell calls these selves archetypes and suggests that they express facets of the human personality. As with esoteric theory, this position is easy to differentiate from post modernism because he believes that within the harmonious balance of these archetypes lies a central archetype, or archetype of wholeness, a true or essential Self which is the goal or outcome of the individuation process.

In Awakening The Hero Within, Carol S Pearson refers to archetypes as 'inner guides' on our journey to Self. There are many archetypes but for the purpose of discussing the journey of the Hero (ourselves) she limits herself to listing twelve major archetypes: the Innocent, the Orphan, the Warrior, the Caregiver, the Seeker, the Destroyer, the Lover, the Creator, the Ruler, the Magician, the Sage and the Fool. Each, she says 'has a lesson to teach us and each presides over a stage of the journey'. While Pearson's archetypes are useful for a deep analysis of our characters and ourselves, Vogler's are probably more useful for understanding the dynamics of story. He lists the archetypes that are most frequently found in stories: Hero, Mentor, Threshold Guardian, Herald, Shapeshifter, Shadow/Villain, Ally and Trickster. Of these archetypes it is probably the hero that we are most familiar with. Drawing on Jung's idea of a true or essential Self, Vogler suggested that 'the Hero archetype represents the ego's search for identity and wholeness. In the process of becoming complete, integrated human beings, we are all Heroes facing internal guardians, monsters and helpers. . . All the villains, tricksters, lovers, friends and foes of the Hero can be found inside ourselves. The psychological task we all face is to integrate these separate parts into one complete, balanced entity.'

In order to illustrate how it is possible to explore archetypes through our characters, I'll use a few abbreviated examples from my recent novel, Flight, which contains complex archetypal characters with clear character arcs, while drawing heavily on myth and fairytale. For those who haven't yet read it the information on archetypes should be useful anyway. Also, the geographical restrictions on Flight will be lifted soon, so readers outside of Australia and New Zealand will be able to access it. 

The Mentor is a guide or teacher and a giver of gifts, sometimes of this world, sometimes not. Vogler writes that 'mentor figures stand for the hero's highest aspirations . . . In the anatomy of the human psyche, Mentors represent the Self, the God within us, the aspect of personality that is connected with all things.' Fern has a number of Mentors who give her guidance and sometimes tools she can use to protect herself and to learn more. Ultimately though, in her journey of remembering, Fern becomes her own mentor, re-integrating that aspect of herself, so that in the end, she knows intuitively how to defeat her father.

According to Vogler, 'Herald characters issue challenges and announce the coming of significant change'. In Flight, there are a number of characters who at various times act as Heralds, delivering the Call to Adventure, while in a sense another Herald is simply the impossible situation Fern finds herself in, stuck in an attic while her house mates move out. In the end though, it is Shamesh who is the most important Herald, bridging both the physical and metaphysical worlds and compelling the reluctant Fern to begin her journey.

Threshold Guardians are like the demonic figures found around the doors of cathedrals that act as obstacles for those unworthy to enter. According to Vogler, their function is to test the heroes preparedness for the journey. There are a number of thresholds guardians in Flight who attempt to stop Fern from continuing her journey, but the most effective Threshold Guardian is Fern herself. It is her own fear, depression and uncertainty that stops Fern so she find a way of sneaking past, outwitting or overcoming these internal guardians.

An Ally usually travels with the hero. Vogler writes that they 'do mundane tasks but also serve the important function of humanizing the heroes, adding extra dimensions to their personalities, or challenging them to be more open and balanced'. One of the most memorable allies in film is Shrek's irritating but beloved friend, Donkey. In Flight, it is Adam who is Fern's major ally. He travels with her, providing his physical strength, his knowledge of the wilderness, and ultimately his love, which sustains Fern and gives her the strength to face down her father.

Vogler writes that 'Shapeshifters change appearance or mood, and are difficult for the hero and the audience to pin down. They may mislead the hero or keep her guessing, and their loyalty or sincerity is often in question.' There are a number of minor shapeshifters in Flight, including Adam, but it is Fern's father Eric who is the main Shapeshifter, with his frequently changing character and moods. Impossible to pin down, he confuses Fern, who knows he is dangerous yet wants to trust him. Eric's shapeshifting goes beyond his physical manifestation, into the metaphysical world, where Fern is confronted with some of his manifestations in past lives. As the story progresses, Fern discovers that she is also a Shapeshifter, in the sense that she too moves between worlds and like Eric, has many manifestations of the same soul.

According to Jungian psychologists, we deny archetypes at our peril, for if one aspect of ourselves is buried or pushed aside, its power grows, and it becomes a Shadow. Often the journey of a character is to reintegrate or rebalance one or more of the shadow aspects within them. In Flight, it is Eric who is the Shadow, representing what Vogler describes as the 'energy of the dark side, the unexpressed, unrealized, or rejected aspects of something'. Eric represents the masculine, but in its shadow form. He is a successful businessman, immensely powerful but ruthless, arrogant and greedy. In a sense Eric is Fern's shadow self, as is often the case with villains in stories. The Shadow is the monster in the centre of the labyrinth, that which we fear and deny, but it can also represent positive qualities within us that we also deny. Fern has closed her heart to life in order not to be hurt, so lives in a shadow world, frightened and passive, immobile and shut down. She must reclaim her feminine power and access her intuitive self. But she has also rejected the masculine, represented in its more positive form by Adam, and in its shadow form, by her father, Eric. Unconsciously, Fern is seeking the balance that Jung referred to as Mysterium Coniunctionais, the inner marriage of the anima (feminine element of a man) and the animus (masculine element of a woman). In order to find harmony, a balance must be sought, and more often than not this means a confrontation with the shadow self, which is exactly what Fern is faced with in Flight.

While archetypes are useful to apply to our characters they are also easily applied to our own lives. According to Vogler, we are all the Heroes (albeit often reluctantly) of our lives, acting as characters in stories whose plot points we may not even be aware of. As writers, we all recognise the archetypes that help us and hinder us along the way: the Mentors, the Allies, the Villains and of course the Threshold Guardians, in the form of publishers, agents, a lack of time perhaps, fear of failure, or simply the certain knowledge that we're in for a long haul with no certainty of success. Recognising these archetypes within ourselves helps us to use them well, to trick them when necessary and ultimately to overcome our limitations as writers.

Copyright (c) 2012 by Rosie Dub. All rights reserved. You may translate, link to or quote this article, in its entirety, as long as you include the author name and a working link back to this website:http://writeonthefringes.blogspot.co.uk/

Sunday, March 18, 2012

Story As Therapy - Healing The Wound


'Write to save yourself and someday you'll write because you've been saved.'
Anne Michaels, Fugitive Pieces


Whilst working on my recently completed PhD I began to explore the origins and purpose of story. I say, 'began', because the more research I did, the more I realised that this is a never ending exploration. My interest was initially sparked by my own experience as a storyteller, but also by the realisation that many of my creative writing students were finding some sort of therapy through their own storytelling, some drawn to it consciously, others unconscious of the motivations but surprised by the results. Surprisingly, this occurred not just in writing memoir but also in fiction writing, something which I have come to believe is often autobiographical in theme, if not in plot and character. With this in mind I began exploring the link between creativity and healing, and more specifically the therapeutic functions of writing and of story.

For a time I became particularly fascinated with our first recorded storytellers, the shamans. Playing the role of priest, healer and story teller, the first shamans were responsible for the health of the mind, the body and the spirit of their people; interconnected roles which in today's society have been separated. As psychologist, Jean Achterberg wrote, 'in traditional shamanic cultures, healing bears little relationship to the remission of physical symptoms. It refers rather to becoming whole or in harmony with the community, the planet and one's private circumstances'. Rather than treating the symptoms they search for and treat, the cause. To do this shamans journey into 'other' worlds, returning with stories to tell their patients in order to help them realign with the forces of the universe.

The Navajo Indians and the Tibetans use intricate sand drawings as part of their healing ceremonies, the patient symbolically entering the story by sitting inside the drawing. Prophets such as Jesus and Buddha told parables to help rebalance peoples' lives. Even the traditional Catholic confessional can be seen as a space in which a person is able to tell their story, in the process relieving themselves of its burden. Today there are a plethora of narrative based therapies that encourage the patient to uncover their own stories, the therapists aware that within the stories or 'wounds', lie the clues to their patient's health. As psychologist, Bill Plotkin wrote in Soulcraft, Crossing into the Mysteries of Nature and Psyche, the patient must 'find one inner place in particular that is immensely and uniquely painful. This place harbors an early psychological wound, a trauma so significant she formed her primary survival strategies of childhood in reaction to it, so hurtful that much of her personal style and sensitivities have their roots there'. In order for healing to begin, the stories behind these wounds must be uncovered, acknowledged and then released.

From my own experience of writing, I knew the power of the imagination to step beyond the boundaries of the physical world in order to heal or simply give meaning to life, so it was a natural step to begin exploring the parallels between the writing journey and the shamanic journey. In Writing as a Sacred Path, Jill Jepson argues that 'writers, like shamans have a special connection with the world. They view reality through the lenses of imagination, intuition, dream and myth'. This is a connection I recognise, not only in relation to the process of writing but to the 'call' that makes writing essential for survival, because, as Kafka once put it so succinctly, 'a non-writing writer is a monster inviting madness'. In shamanism, too, any shaman who resists the call will die, for according to anthropologist, Mercea Eliade, 'a shaman's vocation is obligatory; one cannot refuse it'. The call involves a descent into sickness and the only way to heal is to accept it, for the shaman is 'above all a sick man who has succeeded in curing himself'.

Retrieving lost or stolen fragments of souls is an important aspect of shamanic work and is a large part of Fern's journey in Flight. In the beginning of the story she is paradoxically, at once too light and too heavy. The heaviness is due to the amount of guilt, fear, grief and anger that Fern is holding, while the lightness is caused by that fact that much of herself is missing. She has left parts behind, possibly in other places, other times, other dimensions even. And other parts have been stolen. Fern must acknowledge and release the guilt, fear, grief and anger, whilst following the threads and reclaiming each missing part, in order to become whole once again.

Fern's journey also, in a sense, mirrors the process of initiation that a shaman must undertake before he or she is qualified to heal others. When the story opens Fern is suffering from a sickness of spirit that will be fatal if she doesn't address it. As the story progresses, Fern moves (sometimes willingly and sometimes reluctantly), from ill health to vitality or fragmentation to wholeness. Gradually she becomes her own healer and in the end she will become a healer of others. A shaman of sorts.

As writers and readers, as tellers of stories generally, perhaps one of those hidden rewards that stories provide us with, is a way to frame and comprehend the journeys we take within ourselves to uncover the stories we didn't know were there and to bring them out into the light. As with my earlier novels, the writing of Flight represented a stage in my own evolution as a person and a writer. It wasn't easy to write and in the process I had to explore some of the darkest corners of my psyche. But it was essential that I write it. There are different ways in which Flight can be read: as an adventure story, as a psychological story, and as a journey of the soul. The challenge has been to write a story that is true to myself and yet will satisfy the reader in each of these readings.

Copyright (c) 2012 by Rosie Dub. All rights reserved. You may translate, link to or quote this article, in its entirety, as long as you include the author name and a working link back to this website:http://writeonthefringes.blogspot.co.uk/